Regras de Puzzles Numéricos de Lógica
Sudoku
Sem Blocos (Quadrado Latino)
![]() | Latin Square is an n x n array filled with n different digits, each occurring exactly once in each row and exactly once in each column. Regra dos Quadrados Latinos:
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Blocos Rectangulares
![]() | O limite mais comum é os Blocos Rectangulares. Uma grelha de 9x9 tem 9 blocos, como mostra a figura. Regras dos Blocos Rectangulares:
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Blocos Irregulares (Jigsaws)
![]() | Jigsaw puzzle is played the same as Sudoku, except that the grid has Irregular Blocks, also known as cages. Irregular Blocks Rules:
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Diagonal Variants
![]() | It is common to add limits on the placement of the digits, beyond the usual row and column. One of the limits is the Diagonal Variant. Diagonal Variants Rule:
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Combined Variants
![]() | Variants can be combined. For example: the grid can have both Rectangular Blocks and Diagonal Lines. There can also be more than 2 diagonal lines. Rectangular Blocks and Diagonal Variants Rules:
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Variantes Sobrepostas
Overlapping variant consits of several puzzles. Shared blocks are highlighted by a different color. Here are some examples of overlapping Sudokus:
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Sudoku Assassino
![]() | The grid of the Killer Sudoku is covered by cages (groups of cells), marked with dotted outlines. Each cage encloses 2 or more cells. The top-left cell is labeled with a cage sum, which is the sum of all solution digits for the cells inside the cage. Killer Sudoku Rules:
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Maior/Menor que
![]() | Greater Than (or Less Than) Sudoku has no given clues (digits). Instead, there are "Greater Than" (>) or "Less Than" (<) signs between adjacent cells, which signify that the digit in one cell should be greater than or less than another. Regras de Maior Que/Menor Que:
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Kakuro
![]() | Kakuro is played on a grid of filled and barred cells, "black" and "white" respectively. The grid is divided into "entries" (lines of white cells) by the black cells. The black cells contain a slash from upper-left to lower-right and a number in one or both halves. These numbers are called "clues". Regra do Kakuro:
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Kalkuldoku
![]() | The grid is divided into heavily outlined cages (groups of cells). The numbers in the cells of each cage must produce a certain "target" number when combined using a specified mathematical operation (either addition, subtraction, multiplication or division). Regras de Kalkuldoku:
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Futoshiki
![]() | Futoshiki é jogado numa grelha que pode apresentar alguns digitos no início. Além disso, estes símbolos de "Maior Que" (>) ou "Menor Que" (<) entre células adjacentes, que siginifica que o digito numa célula deve ser maior ou menor que o digito na outra célula. Regras do Futoshiki:
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Straights
![]() | Straights is played on a grid that is partially divided by black cells into compartments. Compartments must contain a straight - a set of consecutive numbers - but in any order (for example: 2-1-3-4). There can also be white clues in black cells. Straights Rules:
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Arranha-céus
![]() | The Skyscraper puzzle has numbers along the edge of the grid. Those numbers indicate the number of buildings which you would see from that direction if there was a series of skyscrapers with heights equal the entries in that row or column. For example: if the line has 4 cells and if the first number in the cell is 4, you will see only one skyscraper because the 4-floor skyscraper hides the 1-floor, 2-floor, and 3-floor skyscrapers. Regras do Arranha-Céus:
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Skyscrapers with Parks
![]() | The Skyscrapers puzzle can have Parks (empty cells). Skyscrapers with Parks Rules:
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Sum Skyscrapers
![]() | The numbers along the edge of the Sum Skyscraper grid indicate the sum of heights of the visible buildings. Sum Skyscrapers Rules:
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Binário
![]() | Complete a grelha com zeros (0s) e uns (1s) até que haja o mesmo número de zeros e uns em cada linha e em cada coluna. Regras do Binário:
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Bricks
![]() | Bricks is another type of Latin Square. Grid is divided into pairs and look like brick wall. Bricks rules
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