Regras de Puzzles Numéricos de Lógica
Sudoku
Sem Blocos (Quadrado Latino)
Latin Square is an n x n array filled with n different digits, each occurring exactly once in each row and exactly once in each column. Regra dos Quadrados Latinos:
|
Blocos Rectangulares
O limite mais comum é os Blocos Rectangulares. Uma grelha de 9x9 tem 9 blocos, como mostra a figura. Regras dos Blocos Rectangulares:
|
Blocos Irregulares (Jigsaws)
Jigsaw puzzle is played the same as Sudoku, except that the grid has Irregular Blocks, also known as cages. Irregular Blocks Rules:
|
Diagonal Variants
It is common to add limits on the placement of the digits, beyond the usual row and column. One of the limits is the Diagonal Variant. Diagonal Variants Rule:
|
Combined Variants
Variants can be combined. For example: the grid can have both Rectangular Blocks and Diagonal Lines. There can also be more than 2 diagonal lines. Rectangular Blocks and Diagonal Variants Rules:
|
Variantes Sobrepostas
Overlapping variant consits of several puzzles. Shared blocks are highlighted by a different color. Here are some examples of overlapping Sudokus:
Sudoku Assassino
The grid of the Killer Sudoku is covered by cages (groups of cells), marked with dotted outlines. Each cage encloses 2 or more cells. The top-left cell is labeled with a cage sum, which is the sum of all solution digits for the cells inside the cage. Killer Sudoku Rules:
|
Maior/Menor que
Greater Than (or Less Than) Sudoku has no given clues (digits). Instead, there are "Greater Than" (>) or "Less Than" (<) signs between adjacent cells, which signify that the digit in one cell should be greater than or less than another. Regras de Maior Que/Menor Que:
|
Kakuro
Kakuro is played on a grid of filled and barred cells, "black" and "white" respectively. The grid is divided into "entries" (lines of white cells) by the black cells. The black cells contain a slash from upper-left to lower-right and a number in one or both halves. These numbers are called "clues". Regra do Kakuro:
|
Kalkuldoku
The grid is divided into heavily outlined cages (groups of cells). The numbers in the cells of each cage must produce a certain "target" number when combined using a specified mathematical operation (either addition, subtraction, multiplication or division). Regras de Kalkuldoku:
|
Futoshiki
Futoshiki é jogado numa grelha que pode apresentar alguns digitos no início. Além disso, estes símbolos de "Maior Que" (>) ou "Menor Que" (<) entre células adjacentes, que siginifica que o digito numa célula deve ser maior ou menor que o digito na outra célula. Regras do Futoshiki:
|
Straights
Straights is played on a grid that is partially divided by black cells into compartments. Compartments must contain a straight - a set of consecutive numbers - but in any order (for example: 2-1-3-4). There can also be white clues in black cells. Straights Rules:
|
Arranha-céus
The Skyscraper puzzle has numbers along the edge of the grid. Those numbers indicate the number of buildings which you would see from that direction if there was a series of skyscrapers with heights equal the entries in that row or column. For example: if the line has 4 cells and if the first number in the cell is 4, you will see only one skyscraper because the 4-floor skyscraper hides the 1-floor, 2-floor, and 3-floor skyscrapers. Regras do Arranha-Céus:
|
Skyscrapers with Parks
The Skyscrapers puzzle can have Parks (empty cells). Skyscrapers with Parks Rules:
|
Sum Skyscrapers
The numbers along the edge of the Sum Skyscraper grid indicate the sum of heights of the visible buildings. Sum Skyscrapers Rules:
|
Binário
Complete a grelha com zeros (0s) e uns (1s) até que haja o mesmo número de zeros e uns em cada linha e em cada coluna. Regras do Binário:
|
Bricks
Bricks is another type of Latin Square. Grid is divided into pairs and look like brick wall. Bricks rules
|